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- Beheeyem – Plasma Storm
- Beheeyem – Plasma Storm
Beheeyem – Plasma Storm
Rated 3.5/5
based on 11 customer reviews
Card Number / Rarity: 70/138 / Rare
Card Type / HP / Stage: Psychic / 90 / Stage 1, Team Plasma
Attack 1: [1] Lock Up (20)
The Defending Pokémon can't retreat during your opponent's next turn.
Attack 2: [3] Damakinesis (–)
Move 6 damage counters from any of your Pokémon to the Defending Pokémon.
Weakness / Resistance / Retreat Cost: Psychic ×2 / / 1
Card Type / HP / Stage: Psychic / 90 / Stage 1, Team Plasma
Attack 1: [1] Lock Up (20)
The Defending Pokémon can't retreat during your opponent's next turn.
Attack 2: [3] Damakinesis (–)
Move 6 damage counters from any of your Pokémon to the Defending Pokémon.
Weakness / Resistance / Retreat Cost: Psychic ×2 / / 1
Card Number / Rarity: 70/138 / Rare
Card Type / HP / Stage: Psychic / 90 / Stage 1, Team Plasma
Attack 1: [1] Lock Up (20)
The Defending Pokémon can't retreat during your opponent's next turn.
Attack 2: [3] Damakinesis (–)
Move 6 damage counters from any of your Pokémon to the Defending Pokémon.
Weakness / Resistance / Retreat Cost: Psychic ×2 / / 1
Card Type / HP / Stage: Psychic / 90 / Stage 1, Team Plasma
Attack 1: [1] Lock Up (20)
The Defending Pokémon can't retreat during your opponent's next turn.
Attack 2: [3] Damakinesis (–)
Move 6 damage counters from any of your Pokémon to the Defending Pokémon.
Weakness / Resistance / Retreat Cost: Psychic ×2 / / 1
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